Dirgefin
Knockout all Common allies and enemies and gain +10 Damage permanently for each Knockout.
Knockout all Common allies and enemies and gain +10 Damage permanently for each Knockout.
Knockout all Common allies and enemies and gain +10 Damage permanently for each Knockout.
Pantra regionBalance 26
Ranked observations
Ranked30 days to 23 Oct 2026Balance 26Observed 23 Oct 2026 03:49 UTC
- Tier
- B
- Win rate on board
- 45.9%
- Decided rounds
- 970
- Board presence
- 4.1%
In the 30 days to 23 Oct 2026 (ranked, Balance 26), boards with Dirgefin won 45.9% of 970 decided rounds.
Dirgefin was on 4.1% of the observed boards in that window.
It appears most in rounds 9-12 (409 decided rounds) and wins 36.9% there.
It ranks 4 of 16 25-gold Batomon with enough observations, by win rate.
It is in 1 Comps from the last 30 days.
By round band
| Rounds | Win rate | Decided rounds |
|---|---|---|
| 1-4 | Not enough ranked observations | |
| 5-8 | 44.6% | 249 |
| 9-12 | 36.9% | 409 |
| 13+ | 57.4% | 289 |
By rating band (MMR)
| Rating | Win rate | Decided rounds |
|---|---|---|
| <500 | Not enough ranked observations | |
| 500-999 | Not enough ranked observations | |
| 1000-1499 | Not enough ranked observations | |
| 1500-1999 | Not enough ranked observations | |
| 2000-2499 | Not enough ranked observations | |
| 2500+ | 60.9% | 514 |
Dirgefin is not in the 100 most observed Batomon pairs in this window.
Comps with Dirgefin
- Plunderbird + Shelldra · tier C · 80 runs · 26.2% 10-win finish





Open the plan
Comps observed 23 Oct 2026. See all Comps.
Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.
All levels
Normal levels and ability
| Level | Cooldown | Damage | Heal | Multicast |
|---|---|---|---|---|
| Level 1 | 9s | 50 | 100 | Not stated |
| Level 2 | 4.5s | 50 | 100 | Not stated |
| Level 3 | 3s | 50 | 100 | Not stated |
| Level 4 | 3s | 100 | 200 | 2 |
On Cast
Knockout all Common allies and enemies.
Shiny levels and ability
| Level | Cooldown | Damage | Heal | Multicast |
|---|---|---|---|---|
| Level 1 | 9s | 50 | 100 | Not stated |
| Level 2 | 4.5s | 50 | 100 | Not stated |
| Level 3 | 3s | 50 | 100 | Not stated |
| Level 4 | 3s | 100 | 200 | 2 |
On Cast
Knockout all Common allies and enemies and gain +10 Damage permanently for each Knockout.
Traits: Knockout
These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.
Connected in the game catalog
These links come from the catalog text of Dirgefin and of other entries. They do not rate a choice.
Rules that the effect uses
Other entries that use Knockout
- Cawnushi (Batomon)
- Electranade (Batomon)
- Emburn (Batomon)
- NULL-7F (Batomon)
- Petrirex (Batomon)
- Pipskull (Batomon)
- Pyronade (Batomon)
- Rattleghast (Batomon)
3 more entries use Knockout. Read the Knockout rules.

