Cawnushi
On Knockout of any monster, this gains +60 Damage permanently.
On Knockout of any monster, this gains +120 Damage permanently.
On Knockout of any monster, this gains +180 Damage permanently.
On Knockout of any monster, this gains +1440 Damage permanently.
On Knockout of any monster, this gains +72 Damage permanently.
On Knockout of any monster, this gains +144 Damage permanently.
On Knockout of any monster, this gains +216 Damage permanently.
Jinto regionBalance 26
Ranked observations
Ranked30 days to 23 Oct 2026Balance 26Observed 23 Oct 2026 05:19 UTC
- Tier
- D
- Win rate on board
- 32.7%
- Decided rounds
- 410
- Board presence
- 1.6%
In the 30 days to 23 Oct 2026 (ranked, Balance 26), boards with Cawnushi won 32.7% of 410 decided rounds.
Cawnushi was on 1.6% of the observed boards in that window.
It appears most in rounds 9-12 (197 decided rounds) and wins 27.4% there.
It ranks 11 of 12 50-gold Batomon with enough observations, by win rate.
It is in 1 Comps from the last 30 days.
By round band
| Rounds | Win rate | Decided rounds |
|---|---|---|
| 1-4 | Not enough ranked observations | |
| 5-8 | 29.7% | 101 |
| 9-12 | 27.4% | 197 |
| 13+ | 44.1% | 118 |
By rating band (MMR)
| Rating | Win rate | Decided rounds |
|---|---|---|
| <500 | Not enough ranked observations | |
| 500-999 | Not enough ranked observations | |
| 1000-1499 | Not enough ranked observations | |
| 1500-1999 | Not enough ranked observations | |
| 2000-2499 | Not enough ranked observations | |
| 2500+ | 56.1% | 148 |
Cawnushi is not in the 100 most observed Batomon pairs in this window.
Comps with Cawnushi
- Ratacomb + Petrirex · tier E · 86 runs · 11.7% 10-win finish





Open the plan
Comps observed 23 Oct 2026. See all Comps.
Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.
All levels
Normal levels and ability
| Level | Cooldown | Damage | Multicast |
|---|---|---|---|
| Level 1 | 5.5s | 50 | 2 |
| Level 2 | 5.5s | 100 | 2 |
| Level 3 | 5.5s | 150 | 2 |
| Level 4 | 5.5s | 1200 | 2 |
- Level 1: On Knockout of any monster, this gains +60 Damage permanently.
- Level 2: On Knockout of any monster, this gains +120 Damage permanently.
- Level 3: On Knockout of any monster, this gains +180 Damage permanently.
- Level 4: On Knockout of any monster, this gains +1440 Damage permanently.
Shiny levels and ability
| Level | Cooldown | Damage | Multicast |
|---|---|---|---|
| Level 1 | 5.5s | 50 | 2 |
| Level 2 | 5.5s | 100 | 2 |
| Level 3 | 5.5s | 150 | 2 |
| Level 4 | 5.5s | 1200 | 2 |
- Level 1: On Knockout of any monster, this gains +72 Damage permanently.
- Level 2: On Knockout of any monster, this gains +144 Damage permanently.
- Level 3: On Knockout of any monster, this gains +216 Damage permanently.
- Level 4: On Knockout of any monster, this gains +1728 Damage permanently.
These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.
Connected in the game catalog
These links come from the catalog text of Cawnushi and of other entries. They do not rate a choice.
Rules that the effect uses
Other entries that use Knockout
- Dirgefin (Batomon)
- Electranade (Batomon)
- Emburn (Batomon)
- NULL-7F (Batomon)
- Petrirex (Batomon)
- Pipskull (Batomon)
- Pyronade (Batomon)
- Rattleghast (Batomon)
3 more entries use Knockout. Read the Knockout rules.

