Knockout

Knockout effects defeat the exact Batomon named by the effect, unless Protect prevents it.

Balance 26Game 1.4.0

How it works

  • Current effects can Knockout their source, adjacent allies, or selected enemies according to their exact target text.
  • Protect prevents a Knockout and loses 1 stack when it does.
  • A Knocked Out Batomon stops normal casts and no longer contributes Ongoing effects. A late-priority cast can still resolve if it became due while that Batomon was alive.
  • Aerophim can revive a knocked-out ally while transforming it.
Sources for the current rules

Review date: . Game 1.4.0, Steam build 26078162, Balance 26.

The review uses the current client scripts and the matching catalog. Named effects also use their species, item, trainer, or trinket resources.

  • game/battle/battle_simulation.gd
  • game/battle/battle_data.gd
  • utils/utils.gd
  • game/monsters/monster_instance.gd