Protect
Protect prevents a Knockout and spends one stack when it triggers.
Balance 26Game 1.4.0
How it works
- When a protected Batomon would be Knocked Out, Protect prevents that Knockout.
- Protect decreases by 1 when triggered.
- Protect does not prevent team HP from reaching zero and does not replace Shield.
Sources for the current rules
Review date: . Game 1.4.0, Steam build 26078162, Balance 26.
The review uses the current client scripts and the matching catalog. Named effects also use their species, item, trainer, or trinket resources.
game/battle/battle_simulation.gdgame/battle/battle_data.gdutils/utils.gdgame/monsters/monster_instance.gd
