Protect

Protect prevents a Knockout and spends one stack when it triggers.

Balance 26Game 1.4.0

How it works

  • When a protected Batomon would be Knocked Out, Protect prevents that Knockout.
  • Protect decreases by 1 when triggered.
  • Protect does not prevent team HP from reaching zero and does not replace Shield.
Sources for the current rules

Review date: . Game 1.4.0, Steam build 26078162, Balance 26.

The review uses the current client scripts and the matching catalog. Named effects also use their species, item, trainer, or trinket resources.

  • game/battle/battle_simulation.gd
  • game/battle/battle_data.gd
  • utils/utils.gd
  • game/monsters/monster_instance.gd