Same-tick Resolution
Queued effects resolve in the order Shield, Damage, status application, then Heal. Some abilities have separate same-tick priorities.
Balance 26Game 1.4.0
How it works
- First: apply Shield.
- Second: resolve Damage.
- Third: apply status effects.
- Fourth: resolve Heal.
- If both teams end that tick at 0 HP or less, the player receives the win.
Order of queued effects
- Shield
- Damage
- Apply status effects
- Heal
Sources for the current rules
Review date: . Game 1.4.0, Steam build 26078162, Balance 26.
The review uses the current client scripts and the matching catalog. Named effects also use their species, item, trainer, or trinket resources.
game/battle/battle_simulation.gdgame/battle/battle_data.gdutils/utils.gdgame/monsters/monster_instance.gd
