Same-tick Resolution

Queued effects resolve in the order Shield, Damage, status application, then Heal. Some abilities have separate same-tick priorities.

Balance 26Game 1.4.0

How it works

  • First: apply Shield.
  • Second: resolve Damage.
  • Third: apply status effects.
  • Fourth: resolve Heal.
  • If both teams end that tick at 0 HP or less, the player receives the win.

Order of queued effects

  1. Shield
  2. Damage
  3. Apply status effects
  4. Heal
Sources for the current rules

Review date: . Game 1.4.0, Steam build 26078162, Balance 26.

The review uses the current client scripts and the matching catalog. Named effects also use their species, item, trainer, or trinket resources.

  • game/battle/battle_simulation.gd
  • game/battle/battle_data.gd
  • utils/utils.gd
  • game/monsters/monster_instance.gd