Ratacomb
Level Lv 14sCooldown
- Damage
- 20
+1 Multicast permanently.
Level Lv 24sCooldown
- Damage
- 40
+2 Multicast permanently.
Level Lv 34sCooldown
- Damage
- 60
+3 Multicast permanently.
Level Lv 44sCooldown
- Damage
- 120
+6 Multicast permanently.
Level Lv 14sCooldown
- Damage
- 20
+1 Multicast permanently. Revives itself once per battle.
Level Lv 24sCooldown
- Damage
- 40
+2 Multicast permanently. Revives itself once per battle.
Level Lv 34sCooldown
- Damage
- 60
+3 Multicast permanently. Revives itself once per battle.
Level Lv 44sCooldown
- Damage
- 120
+6 Multicast permanently. Revives itself once per battle.
Jinto regionBalance 26
Ranked observations
Ranked30 days to 23 Oct 2026Balance 26Observed 23 Oct 2026 05:19 UTC
- Tier
- D
- Win rate on board
- 27.5%
- Decided rounds
- 714
- Board presence
- 2.8%
In the 30 days to 23 Oct 2026 (ranked, Balance 26), boards with Ratacomb won 27.5% of 714 decided rounds.
Ratacomb was on 2.8% of the observed boards in that window.
It appears most in rounds 9-12 (283 decided rounds) and wins 24.4% there.
It ranks 13 of 13 15-gold Batomon with enough observations, by win rate.
It is in 1 Comps from the last 30 days.
By round band
| Rounds | Win rate | Decided rounds |
|---|---|---|
| 1-4 | Not enough ranked observations | |
| 5-8 | 23.7% | 215 |
| 9-12 | 24.4% | 283 |
| 13+ | 36.4% | 217 |
By rating band (MMR)
| Rating | Win rate | Decided rounds |
|---|---|---|
| <500 | Not enough ranked observations | |
| 500-999 | Not enough ranked observations | |
| 1000-1499 | Not enough ranked observations | |
| 1500-1999 | Not enough ranked observations | |
| 2000-2499 | Not enough ranked observations | |
| 2500+ | 44.6% | 231 |
Ratacomb is not in the 100 most observed Batomon pairs in this window.
Comps with Ratacomb
- Ratacomb + Petrirex · tier E · 86 runs · 11.7% 10-win finish · core unit





Open the plan
Comps observed 23 Oct 2026. See all Comps.
Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.
All levels
Normal levels and ability
| Level | Cooldown | Damage |
|---|---|---|
| Level 1 | 4s | 20 |
| Level 2 | 4s | 40 |
| Level 3 | 4s | 60 |
| Level 4 | 4s | 120 |
On Knocked Out
- Level 1: +1 Multicast permanently.
- Level 2: +2 Multicast permanently.
- Level 3: +3 Multicast permanently.
- Level 4: +6 Multicast permanently.
Shiny levels and ability
| Level | Cooldown | Damage |
|---|---|---|
| Level 1 | 4s | 20 |
| Level 2 | 4s | 40 |
| Level 3 | 4s | 60 |
| Level 4 | 4s | 120 |
On Knocked Out
- Level 1: +1 Multicast permanently. Revives itself once per battle.
- Level 2: +2 Multicast permanently. Revives itself once per battle.
- Level 3: +3 Multicast permanently. Revives itself once per battle.
- Level 4: +6 Multicast permanently. Revives itself once per battle.
Traits: Knockout
These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.
Connected in the game catalog
These links come from the catalog text of Ratacomb and of other entries. They do not rate a choice.
Rules that the effect uses
- Multicast (Mechanic)
Other entries that use Multicast
- Aerophim (Batomon)
- Ancient Plume (Trinket)
- Aviarab (Batomon)
- Black Feather (Item)
- Cosmivore (Batomon)
- Giant Club (Trinket)
- Master Crown (Trinket)
- Omnichrome (Batomon)
9 more entries use Multicast. Read the Multicast rules.
