Pipskull

CommonGhost
Pipskull spriteLevel Lv 1

4sCooldown

Evolve after this monster experiences Knockout 3 times.

Pipskull spriteLevel Lv 2

4sCooldown

Evolve after this monster experiences Knockout 3 times.

Pipskull spriteLevel Lv 3

4sCooldown

Evolve after this monster experiences Knockout 3 times.

Pipskull spriteLevel Lv 4

4sCooldown

Evolve after this monster experiences Knockout 3 times.

Pipskull shiny spriteLevel Lv 1

4sCooldown

Evolve after this monster experiences Knockout 3 times.

Pipskull shiny spriteLevel Lv 2

4sCooldown

Evolve after this monster experiences Knockout 3 times.

Pipskull shiny spriteLevel Lv 3

4sCooldown

Evolve after this monster experiences Knockout 3 times.

Pipskull shiny spriteLevel Lv 4

4sCooldown

Evolve after this monster experiences Knockout 3 times.

Level
Cost $15

Jinto regionBalance 26

Ranked observations

Ranked30 days to 23 Oct 2026Balance 26Observed 23 Oct 2026 03:49 UTC

Tier
C
Win rate on board
36.8%
Decided rounds
163
Board presence
0.7%

In the 30 days to 23 Oct 2026 (ranked, Balance 26), boards with Pipskull won 36.8% of 163 decided rounds.

Pipskull was on 0.7% of the observed boards in that window.

It appears most in rounds 1-4 (116 decided rounds) and wins 39.7% there.

It ranks 11 of 13 15-gold Batomon with enough observations, by win rate.

By round band

RoundsWin rateDecided rounds
1-439.7%116
5-8Not enough ranked observations
9-12Not enough ranked observations
13+Not enough ranked observations

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-1499Not enough ranked observations
1500-1999Not enough ranked observations
2000-2499Not enough ranked observations
2500+39.4%127

Pipskull is not in the 100 most observed Batomon pairs in this window.

Comps with Pipskull

No Comp in the 30-day Comps sample uses Pipskull.

Comps observed 23 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

All levels

Normal levels and ability

LevelCooldownDamage
Level 14s20
Level 24s40
Level 34s60
Level 44s120

Evolve after this monster experiences Knockout 3 times.

Shiny levels and ability

LevelCooldownDamage
Level 14s20
Level 24s40
Level 34s60
Level 44s120

Evolve after this monster experiences Knockout 3 times.

Traits: Knockout

These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.