Cosmivore
Level Lv 17sCooldown
When rerolling the shop, gain 20% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).
Level Lv 27sCooldown
When rerolling the shop, gain 40% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).
Level Lv 37sCooldown
When rerolling the shop, gain 60% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).
Level Lv 47sCooldown
When rerolling the shop, gain 600% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).
Level Lv 17sCooldown
When rerolling the shop, gain 24% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).
Level Lv 27sCooldown
When rerolling the shop, gain 48% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).
Level Lv 37sCooldown
When rerolling the shop, gain 72% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).
Level Lv 47sCooldown
When rerolling the shop, gain 720% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).
Jinto regionPantra regionBalance 26
Ranked observations
Ranked30 days to 23 Oct 2026Balance 26Observed 23 Oct 2026 05:19 UTC
- Tier
- S
- Win rate on board
- 70.5%
- Decided rounds
- 363
- Board presence
- 1.4%
In the 30 days to 23 Oct 2026 (ranked, Balance 26), boards with Cosmivore won 70.5% of 363 decided rounds.
Cosmivore was on 1.4% of the observed boards in that window.
It appears most in rounds 13+ (299 decided rounds) and wins 76.3% there.
It ranks 3 of 6 80-gold Batomon with enough observations, by win rate.
By round band
| Rounds | Win rate | Decided rounds |
|---|---|---|
| 1-4 | Not enough ranked observations | |
| 5-8 | Not enough ranked observations | |
| 9-12 | Not enough ranked observations | |
| 13+ | 76.3% | 299 |
By rating band (MMR)
| Rating | Win rate | Decided rounds |
|---|---|---|
| <500 | Not enough ranked observations | |
| 500-999 | Not enough ranked observations | |
| 1000-1499 | Not enough ranked observations | |
| 1500-1999 | Not enough ranked observations | |
| 2000-2499 | Not enough ranked observations | |
| 2500+ | 81.3% | 252 |
Cosmivore is not in the 100 most observed Batomon pairs in this window.
Comps with Cosmivore
No Comp in the 30-day Comps sample uses Cosmivore.
Comps observed 23 Oct 2026. See all Comps.
Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.
All levels
Normal levels and ability
| Level | Cooldown | Damage |
|---|---|---|
| Level 1 | 7s | 1 |
| Level 2 | 7s | 1 |
| Level 3 | 7s | 1 |
| Level 4 | 7s | 1 |
- Level 1: When rerolling the shop, gain 20% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).
- Level 2: When rerolling the shop, gain 40% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).
- Level 3: When rerolling the shop, gain 60% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).
- Level 4: When rerolling the shop, gain 600% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).
Shiny levels and ability
| Level | Cooldown | Damage |
|---|---|---|
| Level 1 | 7s | 1 |
| Level 2 | 7s | 1 |
| Level 3 | 7s | 1 |
| Level 4 | 7s | 1 |
- Level 1: When rerolling the shop, gain 24% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).
- Level 2: When rerolling the shop, gain 48% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).
- Level 3: When rerolling the shop, gain 72% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).
- Level 4: When rerolling the shop, gain 720% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).
These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.
Connected in the game catalog
These links come from the catalog text of Cosmivore and of other entries. They do not rate a choice.
Rules that the effect uses
- Multicast (Mechanic)
- Monster pool & shop (Mechanic)
Other entries that use Multicast
- Aerophim (Batomon)
- Ancient Plume (Trinket)
- Aviarab (Batomon)
- Black Feather (Item)
- Giant Club (Trinket)
- Master Crown (Trinket)
- Omnichrome (Batomon)
- Ratacomb (Batomon)
9 more entries use Multicast. Read the Multicast rules.
