Shelldra

Super RareWaterDragon
Shelldra spriteLevel Lv 1

4.5sCooldown

Every 4.0 seconds, +1 Multicast for this battle.

Shelldra spriteLevel Lv 2

4.5sCooldown

Every 4.0 seconds, +2 Multicast for this battle.

Shelldra spriteLevel Lv 3

4.5sCooldown

Every 4.0 seconds, +3 Multicast for this battle.

Shelldra spriteLevel Lv 4

4.5sCooldown

Every 4.0 seconds, +12 Multicast for this battle.

Shelldra shiny spriteLevel Lv 1

4.5sCooldown

Every 4.0 seconds, +1 Multicast for this battle.

Shelldra shiny spriteLevel Lv 2

4.5sCooldown

Every 4.0 seconds, +2 Multicast for this battle.

Shelldra shiny spriteLevel Lv 3

4.5sCooldown

Every 4.0 seconds, +3 Multicast for this battle.

Shelldra shiny spriteLevel Lv 4

4.5sCooldown

Every 4.0 seconds, +12 Multicast for this battle.

Level
Cost $40

Pantra regionBalance 26

Ranked observations

Ranked30 days to 23 Oct 2026Balance 26Observed 23 Oct 2026 03:49 UTC

Tier
C
Win rate on board
35.5%
Decided rounds
643
Board presence
2.7%

In the 30 days to 23 Oct 2026 (ranked, Balance 26), boards with Shelldra won 35.5% of 643 decided rounds.

Shelldra was on 2.7% of the observed boards in that window.

It appears most in rounds 9-12 (323 decided rounds) and wins 30.7% there.

It ranks 8 of 13 40-gold Batomon with enough observations, by win rate.

It is in 1 Comps from the last 30 days.

By round band

RoundsWin rateDecided rounds
1-4Not enough ranked observations
5-821.6%134
9-1230.7%323
13+53.8%186

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-1499Not enough ranked observations
1500-1999Not enough ranked observations
2000-2499Not enough ranked observations
2500+57.6%217

Shelldra is not in the 100 most observed Batomon pairs in this window.

Comps with Shelldra

  • Plunderbird + Shelldra · tier C · 80 runs · 26.2% 10-win finish · core unitPlunderbirdShelldraSirenadeTorrantlerAsterDirgefinOpen the plan

Comps observed 23 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

All levels

Normal levels and ability

LevelCooldownDamageHealMulticast
Level 14.5s15153
Level 24.5s15153
Level 34.5s15153
Level 44.5s30306
  • Level 1: Every 4.0 seconds, +1 Multicast for this battle.
  • Level 2: Every 4.0 seconds, +2 Multicast for this battle.
  • Level 3: Every 4.0 seconds, +3 Multicast for this battle.
  • Level 4: Every 4.0 seconds, +12 Multicast for this battle.

Shiny levels and ability

LevelCooldownDamageHealMulticast
Level 14.5s15154
Level 24.5s15154
Level 34.5s15154
Level 44.5s30308
  • Level 1: Every 4.0 seconds, +1 Multicast for this battle.
  • Level 2: Every 4.0 seconds, +2 Multicast for this battle.
  • Level 3: Every 4.0 seconds, +3 Multicast for this battle.
  • Level 4: Every 4.0 seconds, +12 Multicast for this battle.

These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.