On Cast

On Cast resolves whenever that Batomon performs a cast.

Balance 26Game 1.4.0

From cooldown to castA Batomon fills its cooldown, then starts a cast sequence. Multicast controls the number of casts. Each cast uses its stats and enabled On Cast ability. Trigger effects can start a sequence without a cooldown reset.CooldownCastStats + abilityMulticast0.1s between castsA Trigger starts a sequence without a cooldown reset.
The cast loop. Multicast 3 means three total casts.

How it works

  • An On Cast ability resolves when its own Batomon casts and that ability is enabled.
  • Multicast repeats the cast, so On Cast resolves for every cast in that Multicast sequence.
  • Cooldown Speed and Charge can move the next timed cast earlier without changing the printed On Cast effect.
Sources for the current rules

Review date: . Game 1.4.0, Steam build 26078162, Balance 26.

The review uses the current client scripts and the matching catalog. Named effects also use their species, item, trainer, or trinket resources.

  • game/battle/battle_simulation.gd
  • game/battle/battle_unit.gd
  • game/run/run_manager.gd
  • game/monsters/ability_bases/ability.gd