Shrinell
Level Lv 18sCooldown
- Damage
- 160
Ally behind has +0.5% Cooldown Speed for each Trinket that you own.
Level Lv 28sCooldown
- Damage
- 320
Ally behind has +1% Cooldown Speed for each Trinket that you own.
Level Lv 38sCooldown
- Damage
- 480
Ally behind has +1.5% Cooldown Speed for each Trinket that you own.
Level Lv 48sCooldown
- Damage
- 3840
Ally behind has +12% Cooldown Speed for each Trinket that you own.
Level Lv 18sCooldown
- Damage
- 160
Adjacent allies have +0.5% Cooldown Speed for each Trinket that you own.
Level Lv 28sCooldown
- Damage
- 320
Adjacent allies have +1% Cooldown Speed for each Trinket that you own.
Jinto regionBalance 26
Ranked observations
Ranked30 days to 23 Oct 2026Balance 26Observed 23 Oct 2026 05:19 UTC
- Tier
- S
- Win rate on board
- 59.3%
- Decided rounds
- 1,238
- Board presence
- 4.9%
In the 30 days to 23 Oct 2026 (ranked, Balance 26), boards with Shrinell won 59.3% of 1,238 decided rounds.
Shrinell was on 4.9% of the observed boards in that window.
It appears most in rounds 13+ (958 decided rounds) and wins 69.4% there.
It ranks 1 of 7 55-gold Batomon with enough observations, by win rate.
It is in 1 Comps from the last 30 days.
By round band
| Rounds | Win rate | Decided rounds |
|---|---|---|
| 1-4 | Not enough ranked observations | |
| 5-8 | Not enough ranked observations | |
| 9-12 | 33.9% | 254 |
| 13+ | 69.4% | 958 |
By rating band (MMR)
| Rating | Win rate | Decided rounds |
|---|---|---|
| <500 | Not enough ranked observations | |
| 500-999 | Not enough ranked observations | |
| 1000-1499 | Not enough ranked observations | |
| 1500-1999 | Not enough ranked observations | |
| 2000-2499 | Not enough ranked observations | |
| 2500+ | 68.8% | 792 |
Pairs
From the 100 most observed Batomon pairs. A pair is two Batomon on the same board. "Most common" marks the three pairs with the most decided rounds. "Highest win rate" marks the three highest win rates among pairs with at least 100 decided rounds.
| Pair | Win rate | Decided rounds |
|---|---|---|
| 68.6% | 363 | |
| 54.3% | 254 |
Comps with Shrinell
- Dollhime + Rubbin · tier D · 49 runs · 22.7% 10-win finish





Open the plan
Comps observed 23 Oct 2026. See all Comps.
Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.
All levels
Normal levels and ability
| Level | Cooldown | Damage |
|---|---|---|
| Level 1 | 8s | 160 |
| Level 2 | 8s | 320 |
| Level 3 | 8s | 480 |
| Level 4 | 8s | 3840 |
Ongoing
- Level 1: Ally behind has +0.5% Cooldown Speed for each Trinket that you own.
- Level 2: Ally behind has +1% Cooldown Speed for each Trinket that you own.
- Level 3: Ally behind has +1.5% Cooldown Speed for each Trinket that you own.
- Level 4: Ally behind has +12% Cooldown Speed for each Trinket that you own.
Shiny levels and ability
| Level | Cooldown | Damage |
|---|---|---|
| Level 1 | 8s | 160 |
| Level 2 | 8s | 320 |
| Level 3 | 8s | 480 |
| Level 4 | 8s | 3840 |
Ongoing
- Level 1: Adjacent allies have +0.5% Cooldown Speed for each Trinket that you own.
- Level 2: Adjacent allies have +1% Cooldown Speed for each Trinket that you own.
- Level 3: Adjacent allies have +1.5% Cooldown Speed for each Trinket that you own.
- Level 4: Adjacent allies have +12% Cooldown Speed for each Trinket that you own.
Traits: Cooldown Speed
These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.
Connected in the game catalog
These links come from the catalog text of Shrinell and of other entries. They do not rate a choice.
Rules that the effect uses
- Cooldown Speed (Mechanic)
Other entries that use Cooldown Speed
- Blitz Bell (Trinket)
- Boomagon (Batomon)
- Cinderfly (Batomon)
- Drumire (Batomon)
- Focus Pill (Item)
- Formiqueen (Batomon)
- Galvanine (Batomon)
- Ginsage (Batomon)
15 more entries use Cooldown Speed. Read the Cooldown Speed rules.
