Ongoing

Ongoing abilities apply without waiting for a cast and recalculate as active effects change.

Balance 26Game 1.4.0

How it works

  • An Ongoing ability contributes while its source is active; Knocked-out and ability-disabled sources stop contributing.
  • Level 1 Onsetra makes the ally behind apply its Ongoing ability one additional time.
  • Normal Celestia disables every Ongoing Batomon in its row on both teams at battle start.
  • Disabling an Ongoing ability does not prevent that Batomon's ordinary cast.
Sources for the current rules

Review date: . Game 1.4.0, Steam build 26078162, Balance 26.

The review uses the current client scripts and the matching catalog. Named effects also use their species, item, trainer, or trinket resources.

  • game/battle/battle_simulation.gd
  • game/battle/battle_unit.gd
  • game/run/run_manager.gd
  • game/monsters/ability_bases/ability.gd