Gemwing

Super RareBug
Gemwing spriteLevel Lv 1

6sCooldown

On Cast

Activate the On Bought ability of the ally above 1 time(s).

Gemwing spriteLevel Lv 2

6sCooldown

On Cast

Activate the On Bought ability of the ally above 2 time(s).

Gemwing spriteLevel Lv 3

6sCooldown

On Cast

Activate the On Bought ability of the ally above 3 time(s).

Gemwing spriteLevel Lv 4

6sCooldown

On Cast

Activate the On Bought ability of the ally above 12 time(s).

Gemwing shiny spriteLevel Lv 1

5sCooldown

On Cast

Activate the On Bought ability of the ally above 1 time(s).

Gemwing shiny spriteLevel Lv 2

5sCooldown

On Cast

Activate the On Bought ability of the ally above 2 time(s).

Gemwing shiny spriteLevel Lv 3

5sCooldown

On Cast

Activate the On Bought ability of the ally above 3 time(s).

Gemwing shiny spriteLevel Lv 4

5sCooldown

Damage
3600
On Cast

Activate the On Bought ability of the ally above 12 time(s).

Level
Cost $50

Jinto regionBalance 26

Ranked observations

Ranked30 days to 23 Oct 2026Balance 26Observed 23 Oct 2026 03:49 UTC

Tier
B
Win rate on board
42.9%
Decided rounds
1,020
Board presence
4.3%

In the 30 days to 23 Oct 2026 (ranked, Balance 26), boards with Gemwing won 42.9% of 1,020 decided rounds.

Gemwing was on 4.3% of the observed boards in that window.

It appears most in rounds 9-12 (505 decided rounds) and wins 37.2% there.

It ranks 7 of 12 50-gold Batomon with enough observations, by win rate.

It is in 1 Comps from the last 30 days.

By round band

RoundsWin rateDecided rounds
1-4Not enough ranked observations
5-832.8%183
9-1237.2%505
13+57.2%332

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-1499Not enough ranked observations
1500-1999Not enough ranked observations
2000-2499Not enough ranked observations
2500+56.0%523

Pairs

From the 100 most observed Batomon pairs. A pair is two Batomon on the same board. "Most common" marks the three pairs with the most decided rounds. "Highest win rate" marks the three highest win rates among pairs with at least 100 decided rounds.

PairWin rateDecided rounds
GemwingSproachMost common · Highest win rate50.2%237
GemwingAviarabMost common · Highest win rate44.2%233

Comps with Gemwing

  • Sproach + Gemwing · emerging · 51 runs · core unitDracanaGemwingSproachGinsageNinfloraCelestiaOpen the plan

Comps observed 23 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

All levels

Normal levels and ability

LevelCooldownDamage
Level 16s150
Level 26s300
Level 36s450
Level 46s900

On Cast

  • Level 1: Activate the On Bought ability of the ally above 1 time(s).
  • Level 2: Activate the On Bought ability of the ally above 2 time(s).
  • Level 3: Activate the On Bought ability of the ally above 3 time(s).
  • Level 4: Activate the On Bought ability of the ally above 12 time(s).

Shiny levels and ability

LevelCooldownDamage
Level 15s150
Level 25s300
Level 35s450
Level 45s3600

On Cast

  • Level 1: Activate the On Bought ability of the ally above 1 time(s).
  • Level 2: Activate the On Bought ability of the ally above 2 time(s).
  • Level 3: Activate the On Bought ability of the ally above 3 time(s).
  • Level 4: Activate the On Bought ability of the ally above 12 time(s).

These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.

How to use Gemwing

Rules checked for Balance 26 on 2026-10-22.

The decisions below are conditional advice, not measured win-rate claims.

Place the intended ability above Gemwing

On Cast, Gemwing activates the On Bought ability of the ally directly above. The ability matters as well as the slot. An ally without an On Bought effect supplies no useful effect for this activation, even if that ally has strong damage stats.

Count activations, not purchases

Gemwing activates the target 1, 2, 3, or 12 times at levels 1–4. It multiplies that count by one plus the run's On Bought repeat bonuses. These are ability activations, not new shop purchases or extra copies of the ally.

A concrete Echo Charm example

One Echo Charm adds one repeat bonus. A level-3 Gemwing therefore requests six On Bought activations instead of three. The effect of each activation still depends on the target ability. Six activations are not six casts of an unrelated On Cast effect.

Check the actual board

Normal Gemwing has a six-second base cooldown; its SHINY version has five seconds. More casts can produce more target activations only while the target relationship remains valid. A representative Comps grid does not establish this exact placement; arrange the actual board yourself.