Ninflora

Super RareGrassFighting
Ninflora spriteLevel Lv 1

4sCooldown

On Victory

This and your Grass allies gain +10% Cooldown Speed permanently.

Ninflora spriteLevel Lv 2

4sCooldown

On Victory

This and your Grass allies gain +20% Cooldown Speed permanently.

Ninflora spriteLevel Lv 3

4sCooldown

On Victory

This and your Grass allies gain +30% Cooldown Speed permanently.

Ninflora spriteLevel Lv 4

4sCooldown

Damage
1200
On Victory

This and your Grass allies gain +240% Cooldown Speed permanently.

Ninflora shiny spriteLevel Lv 1

4sCooldown

On Victory

This and your Grass allies gain +12% Cooldown Speed permanently.

Ninflora shiny spriteLevel Lv 2

4sCooldown

On Victory

This and your Grass allies gain +24% Cooldown Speed permanently.

Ninflora shiny spriteLevel Lv 3

4sCooldown

On Victory

This and your Grass allies gain +36% Cooldown Speed permanently.

Ninflora shiny spriteLevel Lv 4

4sCooldown

Damage
1200
On Victory

This and your Grass allies gain +288% Cooldown Speed permanently.

Level
Cost $50

Jinto regionBalance 26

Ranked observations

Ranked30 days to 23 Oct 2026Balance 26Observed 23 Oct 2026 05:19 UTC

Tier
A
Win rate on board
51.0%
Decided rounds
1,013
Board presence
4.0%

In the 30 days to 23 Oct 2026 (ranked, Balance 26), boards with Ninflora won 51.0% of 1,013 decided rounds.

Ninflora was on 4.0% of the observed boards in that window.

It appears most in rounds 13+ (628 decided rounds) and wins 62.7% there.

It ranks 2 of 12 50-gold Batomon with enough observations, by win rate.

It is in 1 Comps from the last 30 days.

By round band

RoundsWin rateDecided rounds
1-4Not enough ranked observations
5-827.9%104
9-1237.3%327
13+62.7%628

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-1499Not enough ranked observations
1500-1999Not enough ranked observations
2000-2499Not enough ranked observations
2500+63.6%601

Ninflora is not in the 100 most observed Batomon pairs in this window.

Comps with Ninflora

  • Sproach + Gemwing · tier D · 54 runs · 8.0% 10-win finishDracanaGemwingSproachGinsageNinfloraCelestiaOpen the plan

Comps observed 23 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

All levels

Normal levels and ability

LevelCooldownDamage
Level 14s50
Level 24s100
Level 34s150
Level 44s1200

On Victory

  • Level 1: This and your Grass allies gain +10% Cooldown Speed permanently.
  • Level 2: This and your Grass allies gain +20% Cooldown Speed permanently.
  • Level 3: This and your Grass allies gain +30% Cooldown Speed permanently.
  • Level 4: This and your Grass allies gain +240% Cooldown Speed permanently.

Shiny levels and ability

LevelCooldownDamage
Level 14s50
Level 24s100
Level 34s150
Level 44s1200

On Victory

  • Level 1: This and your Grass allies gain +12% Cooldown Speed permanently.
  • Level 2: This and your Grass allies gain +24% Cooldown Speed permanently.
  • Level 3: This and your Grass allies gain +36% Cooldown Speed permanently.
  • Level 4: This and your Grass allies gain +288% Cooldown Speed permanently.

Traits: Cooldown Speed

These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.