Types
Types determine which type-targeted effects include a Batomon and can power unique-type bonuses.
Balance 26Game 1.4.0
How it works
- Current effects can target allies by type, including Fire, Water, Electric, Toxic, Flying, Rock, Grass, and Bug.
- Some effects add a type; Chef gives single-typed monsters Fire typing.
- Unique-type effects count distinct team types. A Batomon with the all type contributes every real type, not one extra type.
- Added types remain through both merges and transformations.
Sources for the current rules
Review date: . Game 1.4.0, Steam build 26078162, Balance 26.
The review uses the current client scripts and the matching catalog. Named effects also use their species, item, trainer, or trinket resources.
game/monsters/monster_instance.gdgame/run/run_manager.gdgame/run/run_data.gdgame/monsters/species_data/
