Types

Types determine which type-targeted effects include a Batomon and can power unique-type bonuses.

Balance 26Game 1.4.0

How it works

  • Current effects can target allies by type, including Fire, Water, Electric, Toxic, Flying, Rock, Grass, and Bug.
  • Some effects add a type; Chef gives single-typed monsters Fire typing.
  • Unique-type effects count distinct team types. A Batomon with the all type contributes every real type, not one extra type.
  • Added types remain through both merges and transformations.
Sources for the current rules

Review date: . Game 1.4.0, Steam build 26078162, Balance 26.

The review uses the current client scripts and the matching catalog. Named effects also use their species, item, trainer, or trinket resources.

  • game/monsters/monster_instance.gd
  • game/run/run_manager.gd
  • game/run/run_data.gd
  • game/monsters/species_data/