Prismagon

Super RareDragon
Prismagon spriteLevel Lv 1

4.5sCooldown

On Cast

+10 Damage permanently for each unique type on your team.

Prismagon spriteLevel Lv 2

4.5sCooldown

On Cast

+20 Damage permanently for each unique type on your team.

Prismagon spriteLevel Lv 3

4.5sCooldown

On Cast

+30 Damage permanently for each unique type on your team.

Prismagon spriteLevel Lv 4

4.5sCooldown

On Cast

+240 Damage permanently for each unique type on your team.

Prismagon shiny spriteLevel Lv 1

4.5sCooldown

On Cast

+12 Damage permanently for each unique type on your team.

Prismagon shiny spriteLevel Lv 2

4.5sCooldown

On Cast

+24 Damage permanently for each unique type on your team.

Prismagon shiny spriteLevel Lv 3

4.5sCooldown

On Cast

+36 Damage permanently for each unique type on your team.

Prismagon shiny spriteLevel Lv 4

4.5sCooldown

On Cast

+288 Damage permanently for each unique type on your team.

Level
Cost $45

Pantra regionBalance 26

Ranked observations

Ranked30 days to 23 Oct 2026Balance 26Observed 23 Oct 2026 03:49 UTC

Tier
B
Win rate on board
45.7%
Decided rounds
280
Board presence
1.2%

In the 30 days to 23 Oct 2026 (ranked, Balance 26), boards with Prismagon won 45.7% of 280 decided rounds.

Prismagon was on 1.2% of the observed boards in that window.

It appears most in rounds 13+ (126 decided rounds) and wins 65.9% there.

It ranks 7 of 11 45-gold Batomon with enough observations, by win rate.

By round band

RoundsWin rateDecided rounds
1-4Not enough ranked observations
5-8Not enough ranked observations
9-1234.6%104
13+65.9%126

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-1499Not enough ranked observations
1500-1999Not enough ranked observations
2000-2499Not enough ranked observations
2500+59.4%101

Prismagon is not in the 100 most observed Batomon pairs in this window.

Comps with Prismagon

No Comp in the 30-day Comps sample uses Prismagon.

Comps observed 23 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

All levels

Normal levels and ability

LevelCooldownDamage
Level 14.5s100
Level 24.5s100
Level 34.5s100
Level 44.5s100

On Cast

  • Level 1: +10 Damage permanently for each unique type on your team.
  • Level 2: +20 Damage permanently for each unique type on your team.
  • Level 3: +30 Damage permanently for each unique type on your team.
  • Level 4: +240 Damage permanently for each unique type on your team.

Shiny levels and ability

LevelCooldownDamage
Level 14.5s100
Level 24.5s100
Level 34.5s100
Level 44.5s100

On Cast

  • Level 1: +12 Damage permanently for each unique type on your team.
  • Level 2: +24 Damage permanently for each unique type on your team.
  • Level 3: +36 Damage permanently for each unique type on your team.
  • Level 4: +288 Damage permanently for each unique type on your team.

These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.