Toximoth
On Bought Give Toxic monsters in the shop +1 Poison for the rest of the run.
On Bought Give Toxic monsters in the shop +2 Poison for the rest of the run.
On Bought Give Toxic monsters in the shop +3 Poison for the rest of the run.
On Bought Give Toxic monsters in the shop +6 Poison for the rest of the run.
On Bought Give Toxic monsters in the shop and on your team +1 Poison for the rest of the run.
On Bought Give Toxic monsters in the shop and on your team +2 Poison for the rest of the run.
On Bought Give Toxic monsters in the shop and on your team +3 Poison for the rest of the run.
Jinto regionBalance 26
Ranked observations
Ranked30 days to 23 Oct 2026Balance 26Observed 23 Oct 2026 03:49 UTC
- Tier
- B
- Win rate on board
- 46.4%
- Decided rounds
- 612
- Board presence
- 2.6%
In the 30 days to 23 Oct 2026 (ranked, Balance 26), boards with Toximoth won 46.4% of 612 decided rounds.
Toximoth was on 2.6% of the observed boards in that window.
It appears most in rounds 1-4 (280 decided rounds) and wins 60.4% there.
It ranks 4 of 13 15-gold Batomon with enough observations, by win rate.
By round band
| Rounds | Win rate | Decided rounds |
|---|---|---|
| 1-4 | 60.4% | 280 |
| 5-8 | 41.0% | 178 |
| 9-12 | 21.5% | 121 |
| 13+ | Not enough ranked observations | |
By rating band (MMR)
| Rating | Win rate | Decided rounds |
|---|---|---|
| <500 | Not enough ranked observations | |
| 500-999 | Not enough ranked observations | |
| 1000-1499 | Not enough ranked observations | |
| 1500-1999 | Not enough ranked observations | |
| 2000-2499 | Not enough ranked observations | |
| 2500+ | 58.2% | 433 |
Toximoth is not in the 100 most observed Batomon pairs in this window.
Comps with Toximoth
No Comp in the 30-day Comps sample uses Toximoth.
Comps observed 23 Oct 2026. See all Comps.
Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.
All levels
Normal levels and ability
| Level | Cooldown | Damage | Poison |
|---|---|---|---|
| Level 1 | 3.5s | 2 | 2 |
| Level 2 | 3.5s | 4 | 4 |
| Level 3 | 3.5s | 6 | 6 |
| Level 4 | 3.5s | 12 | 12 |
- Level 1: On Bought Give Toxic monsters in the shop +1 Poison for the rest of the run.
- Level 2: On Bought Give Toxic monsters in the shop +2 Poison for the rest of the run.
- Level 3: On Bought Give Toxic monsters in the shop +3 Poison for the rest of the run.
- Level 4: On Bought Give Toxic monsters in the shop +6 Poison for the rest of the run.
Shiny levels and ability
| Level | Cooldown | Damage | Poison |
|---|---|---|---|
| Level 1 | 3.5s | 2 | 2 |
| Level 2 | 3.5s | 4 | 4 |
| Level 3 | 3.5s | 6 | 6 |
| Level 4 | 3.5s | 12 | 12 |
- Level 1: On Bought Give Toxic monsters in the shop and on your team +1 Poison for the rest of the run.
- Level 2: On Bought Give Toxic monsters in the shop and on your team +2 Poison for the rest of the run.
- Level 3: On Bought Give Toxic monsters in the shop and on your team +3 Poison for the rest of the run.
- Level 4: On Bought Give Toxic monsters in the shop and on your team +6 Poison for the rest of the run.
These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.
Connected in the game catalog
These links come from the catalog text of Toximoth and of other entries. They do not rate a choice.
Rules that the effect uses
- Poison (Mechanic)
- On Bought (Mechanic)
- Monster pool & shop (Mechanic)
- Toxic type (Type)
Other entries that use Poison
- Black Sludge (Item)
- Brimtoad (Batomon)
- Chemist (Trainer)
- Cinnabark (Batomon)
- Cobrex (Batomon)
- Cordycant (Batomon)
- Fumungus (Batomon)
- Growth Potion (Item)
8 more entries use Poison. Read the Poison rules.


