Poison
Poison deals steady stacking damage once per second without natural decay.
Balance 26Game 1.4.0
How it works
- Poison deals damage equal to its current stack count once per second.
- Poison does not decay after dealing damage.
- Poison does not ignore Shield: if Shield is present, Poison damage is reduced by 15% before Shield absorbs it.
Example: 4 Poison
- At 1 second: deal 4 Poison damage and keep 4 stacks.
- At 2 seconds: deal 4 again and keep 4 stacks.
Sources for the current rules
Review date: . Game 1.4.0, Steam build 26078162, Balance 26.
The review uses the current client scripts and the matching catalog. Named effects also use their species, item, trainer, or trinket resources.
game/battle/battle_simulation.gdgame/battle/battle_data.gdgame/battle/battle_unit.gdgame/monsters/stat.gd
