Poison

Poison deals steady stacking damage once per second without natural decay.

Balance 26Game 1.4.0

How it works

  • Poison deals damage equal to its current stack count once per second.
  • Poison does not decay after dealing damage.
  • Poison does not ignore Shield: if Shield is present, Poison damage is reduced by 15% before Shield absorbs it.

Example: 4 Poison

  1. At 1 second: deal 4 Poison damage and keep 4 stacks.
  2. At 2 seconds: deal 4 again and keep 4 stacks.
Sources for the current rules

Review date: . Game 1.4.0, Steam build 26078162, Balance 26.

The review uses the current client scripts and the matching catalog. Named effects also use their species, item, trainer, or trinket resources.

  • game/battle/battle_simulation.gd
  • game/battle/battle_data.gd
  • game/battle/battle_unit.gd
  • game/monsters/stat.gd