Ouroblaze
Level Lv 18sCooldown
- Damage
- 400
Has additional Burn equal to 50% of the Burn stacks on the enemy.
Level Lv 28sCooldown
- Damage
- 400
Has additional Burn equal to 100% of the Burn stacks on the enemy.
Level Lv 38sCooldown
- Damage
- 400
Has additional Burn equal to 150% of the Burn stacks on the enemy.
Level Lv 48sCooldown
- Damage
- 400
Has additional Burn equal to 1500% of the Burn stacks on the enemy.
Level Lv 18sCooldown
- Damage
- 400
Has additional Burn equal to 60% of the Burn stacks on the enemy.
Level Lv 28sCooldown
- Damage
- 400
Has additional Burn equal to 120% of the Burn stacks on the enemy.
Jinto regionBalance 26
Ranked observations
Ranked30 days to 23 Oct 2026Balance 26Observed 23 Oct 2026 05:19 UTC
- Tier
- B
- Win rate on board
- 38.6%
- Decided rounds
- 857
- Board presence
- 3.4%
In the 30 days to 23 Oct 2026 (ranked, Balance 26), boards with Ouroblaze won 38.6% of 857 decided rounds.
Ouroblaze was on 3.4% of the observed boards in that window.
It appears most in rounds 13+ (470 decided rounds) and wins 44.0% there.
It ranks 6 of 7 55-gold Batomon with enough observations, by win rate.
It is in 2 Comps from the last 30 days.
By round band
| Rounds | Win rate | Decided rounds |
|---|---|---|
| 1-4 | Not enough ranked observations | |
| 5-8 | Not enough ranked observations | |
| 9-12 | 31.5% | 337 |
| 13+ | 44.0% | 470 |
By rating band (MMR)
| Rating | Win rate | Decided rounds |
|---|---|---|
| <500 | Not enough ranked observations | |
| 500-999 | Not enough ranked observations | |
| 1000-1499 | Not enough ranked observations | |
| 1500-1999 | Not enough ranked observations | |
| 2000-2499 | Not enough ranked observations | |
| 2500+ | 51.1% | 325 |
Pairs
From the 100 most observed Batomon pairs. A pair is two Batomon on the same board. "Most common" marks the three pairs with the most decided rounds. "Highest win rate" marks the three highest win rates among pairs with at least 100 decided rounds.
| Pair | Win rate | Decided rounds |
|---|---|---|
| 38.7% | 684 | |
| 40.2% | 256 |
Comps with Ouroblaze
- Ouroblaze + Steamscuttle · tier S+ · 94 runs · 46.5% 10-win finish · core unit





Open the plan - Pyrokami + Furnadon · tier E · 54 runs · 6.7% 10-win finish





Open the plan
Comps observed 23 Oct 2026. See all Comps.
Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.
All levels
Normal levels and ability
| Level | Cooldown | Damage |
|---|---|---|
| Level 1 | 8s | 400 |
| Level 2 | 8s | 400 |
| Level 3 | 8s | 400 |
| Level 4 | 8s | 400 |
Ongoing
- Level 1: Has additional Burn equal to 50% of the Burn stacks on the enemy.
- Level 2: Has additional Burn equal to 100% of the Burn stacks on the enemy.
- Level 3: Has additional Burn equal to 150% of the Burn stacks on the enemy.
- Level 4: Has additional Burn equal to 1500% of the Burn stacks on the enemy.
Shiny levels and ability
| Level | Cooldown | Damage |
|---|---|---|
| Level 1 | 8s | 400 |
| Level 2 | 8s | 400 |
| Level 3 | 8s | 400 |
| Level 4 | 8s | 400 |
Ongoing
- Level 1: Has additional Burn equal to 60% of the Burn stacks on the enemy.
- Level 2: Has additional Burn equal to 120% of the Burn stacks on the enemy.
- Level 3: Has additional Burn equal to 180% of the Burn stacks on the enemy.
- Level 4: Has additional Burn equal to 1800% of the Burn stacks on the enemy.
These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.
Connected in the game catalog
These links come from the catalog text of Ouroblaze and of other entries. They do not rate a choice.
Rules that the effect uses
- Burn (Mechanic)
Other entries that use Burn
- Blixie (Batomon)
- Brimtoad (Batomon)
- Chef (Trainer)
- Emberpaw (Batomon)
- Emburn (Batomon)
- Fire Bell (Trinket)
- Fire Orb (Trinket)
- Furnadon (Batomon)
7 more entries use Burn. Read the Burn rules.
