Stellagon

LegendaryDragon
Stellagon spriteLevel Lv 1

6sCooldown

Ongoing

Adjacent allies with no abilities have +2 Multicast.

Stellagon spriteLevel Lv 2

6sCooldown

Ongoing

Adjacent allies with no abilities have +4 Multicast.

Stellagon spriteLevel Lv 3

6sCooldown

Ongoing

Adjacent allies with no abilities have +6 Multicast.

Stellagon spriteLevel Lv 4

6sCooldown

Damage
4500
Ongoing

Adjacent allies with no abilities have +60 Multicast.

Stellagon shiny spriteLevel Lv 1

6sCooldown

On Battle Start

Adjacent allies with no abilities gain +1 Multicast permanently.

Stellagon shiny spriteLevel Lv 2

6sCooldown

On Battle Start

Adjacent allies with no abilities gain +2 Multicast permanently.

Stellagon shiny spriteLevel Lv 3

6sCooldown

On Battle Start

Adjacent allies with no abilities gain +3 Multicast permanently.

Stellagon shiny spriteLevel Lv 4

6sCooldown

Damage
4500
On Battle Start

Adjacent allies with no abilities gain +30 Multicast permanently.

Level
Cost $50

Pantra regionBalance 26

Ranked observations

Ranked30 days to 23 Oct 2026Balance 26Observed 23 Oct 2026 03:49 UTC

Tier
B
Win rate on board
41.2%
Decided rounds
789
Board presence
3.3%

In the 30 days to 23 Oct 2026 (ranked, Balance 26), boards with Stellagon won 41.2% of 789 decided rounds.

Stellagon was on 3.3% of the observed boards in that window.

It appears most in rounds 13+ (364 decided rounds) and wins 41.8% there.

It ranks 8 of 12 50-gold Batomon with enough observations, by win rate.

By round band

RoundsWin rateDecided rounds
1-4Not enough ranked observations
5-8Not enough ranked observations
9-1239.4%353
13+41.8%364

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-1499Not enough ranked observations
1500-1999Not enough ranked observations
2000-2499Not enough ranked observations
2500+56.4%307

Stellagon is not in the 100 most observed Batomon pairs in this window.

Comps with Stellagon

No Comp in the 30-day Comps sample uses Stellagon.

Comps observed 23 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

All levels

Normal levels and ability

LevelCooldownDamage
Level 16s150
Level 26s300
Level 36s450
Level 46s4500

Ongoing

  • Level 1: Adjacent allies with no abilities have +2 Multicast.
  • Level 2: Adjacent allies with no abilities have +4 Multicast.
  • Level 3: Adjacent allies with no abilities have +6 Multicast.
  • Level 4: Adjacent allies with no abilities have +60 Multicast.

Shiny levels and ability

LevelCooldownDamage
Level 16s150
Level 26s300
Level 36s450
Level 46s4500

On Battle Start

  • Level 1: Adjacent allies with no abilities gain +1 Multicast permanently.
  • Level 2: Adjacent allies with no abilities gain +2 Multicast permanently.
  • Level 3: Adjacent allies with no abilities gain +3 Multicast permanently.
  • Level 4: Adjacent allies with no abilities gain +30 Multicast permanently.

These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.