Stellagon
Level Lv 16sCooldown
- Damage
- 150
Adjacent allies with no abilities gain +1 Multicast permanently.
Level Lv 26sCooldown
- Damage
- 300
Adjacent allies with no abilities gain +2 Multicast permanently.
Level Lv 36sCooldown
- Damage
- 450
Adjacent allies with no abilities gain +3 Multicast permanently.
Level Lv 46sCooldown
- Damage
- 4500
Adjacent allies with no abilities gain +30 Multicast permanently.
Pantra regionBalance 26
Ranked observations
Ranked30 days to 23 Oct 2026Balance 26Observed 23 Oct 2026 03:49 UTC
- Tier
- B
- Win rate on board
- 41.2%
- Decided rounds
- 789
- Board presence
- 3.3%
In the 30 days to 23 Oct 2026 (ranked, Balance 26), boards with Stellagon won 41.2% of 789 decided rounds.
Stellagon was on 3.3% of the observed boards in that window.
It appears most in rounds 13+ (364 decided rounds) and wins 41.8% there.
It ranks 8 of 12 50-gold Batomon with enough observations, by win rate.
By round band
| Rounds | Win rate | Decided rounds |
|---|---|---|
| 1-4 | Not enough ranked observations | |
| 5-8 | Not enough ranked observations | |
| 9-12 | 39.4% | 353 |
| 13+ | 41.8% | 364 |
By rating band (MMR)
| Rating | Win rate | Decided rounds |
|---|---|---|
| <500 | Not enough ranked observations | |
| 500-999 | Not enough ranked observations | |
| 1000-1499 | Not enough ranked observations | |
| 1500-1999 | Not enough ranked observations | |
| 2000-2499 | Not enough ranked observations | |
| 2500+ | 56.4% | 307 |
Stellagon is not in the 100 most observed Batomon pairs in this window.
Comps with Stellagon
No Comp in the 30-day Comps sample uses Stellagon.
Comps observed 23 Oct 2026. See all Comps.
Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.
All levels
Normal levels and ability
| Level | Cooldown | Damage |
|---|---|---|
| Level 1 | 6s | 150 |
| Level 2 | 6s | 300 |
| Level 3 | 6s | 450 |
| Level 4 | 6s | 4500 |
Ongoing
- Level 1: Adjacent allies with no abilities have +2 Multicast.
- Level 2: Adjacent allies with no abilities have +4 Multicast.
- Level 3: Adjacent allies with no abilities have +6 Multicast.
- Level 4: Adjacent allies with no abilities have +60 Multicast.
Shiny levels and ability
| Level | Cooldown | Damage |
|---|---|---|
| Level 1 | 6s | 150 |
| Level 2 | 6s | 300 |
| Level 3 | 6s | 450 |
| Level 4 | 6s | 4500 |
On Battle Start
- Level 1: Adjacent allies with no abilities gain +1 Multicast permanently.
- Level 2: Adjacent allies with no abilities gain +2 Multicast permanently.
- Level 3: Adjacent allies with no abilities gain +3 Multicast permanently.
- Level 4: Adjacent allies with no abilities gain +30 Multicast permanently.
These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.
Connected in the game catalog
These links come from the catalog text of Stellagon and of other entries. They do not rate a choice.
Rules that the effect uses
- Multicast (Mechanic)
Other entries that use Multicast
- Aerophim (Batomon)
- Ancient Plume (Trinket)
- Aviarab (Batomon)
- Black Feather (Item)
- Cosmivore (Batomon)
- Giant Club (Trinket)
- Master Crown (Trinket)
- Omnichrome (Batomon)
9 more entries use Multicast. Read the Multicast rules.

