Stalagrove

RareGrassRock
Stalagrove spriteLevel Lv 1

4.5sCooldown

When you receive shield, this gains Damage for this battle equal to 15% of the amount shielded.

Stalagrove spriteLevel Lv 2

4.5sCooldown

When you receive shield, this gains Damage for this battle equal to 30% of the amount shielded.

Stalagrove spriteLevel Lv 3

4.5sCooldown

When you receive shield, this gains Damage for this battle equal to 45% of the amount shielded.

Stalagrove spriteLevel Lv 4

4.5sCooldown

When you receive shield, this gains Damage for this battle equal to 180% of the amount shielded.

Stalagrove shiny spriteLevel Lv 1

4.5sCooldown

When you receive shield, this gains Damage for this battle equal to 18% of the amount shielded.

Stalagrove shiny spriteLevel Lv 2

4.5sCooldown

When you receive shield, this gains Damage for this battle equal to 36% of the amount shielded.

Stalagrove shiny spriteLevel Lv 3

4.5sCooldown

When you receive shield, this gains Damage for this battle equal to 54% of the amount shielded.

Stalagrove shiny spriteLevel Lv 4

4.5sCooldown

When you receive shield, this gains Damage for this battle equal to 216% of the amount shielded.

Level
Cost $35

Pantra regionBalance 26

Ranked observations

Ranked30 days to 23 Oct 2026Balance 26Observed 23 Oct 2026 03:49 UTC

Tier
A
Win rate on board
49.4%
Decided rounds
709
Board presence
3.0%

In the 30 days to 23 Oct 2026 (ranked, Balance 26), boards with Stalagrove won 49.4% of 709 decided rounds.

Stalagrove was on 3.0% of the observed boards in that window.

It appears most in rounds 9-12 (291 decided rounds) and wins 38.8% there.

It ranks 2 of 7 35-gold Batomon with enough observations, by win rate.

It is in 2 Comps from the last 30 days.

By round band

RoundsWin rateDecided rounds
1-4Not enough ranked observations
5-833.6%143
9-1238.8%291
13+69.1%269

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-1499Not enough ranked observations
1500-1999Not enough ranked observations
2000-2499Not enough ranked observations
2500+68.7%361

Stalagrove is not in the 100 most observed Batomon pairs in this window.

Comps with Stalagrove

  • Berroon + Craghorn · tier A · 52 runs · 37.8% 10-win finishCraghornBerroonDryadellAegistructDraconarchStalagroveOpen the plan
  • Stalagrove + Aegistruct · tier A · 90 runs · 27.5% 10-win finish · core unitAegistructCoalemStalagroveDraconarchGeminissCraghornOpen the plan

Comps observed 23 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

All levels

Normal levels and ability

LevelCooldownShield
Level 14.5s60
Level 24.5s60
Level 34.5s60
Level 44.5s60
  • Level 1: When you receive shield, this gains Damage for this battle equal to 15% of the amount shielded.
  • Level 2: When you receive shield, this gains Damage for this battle equal to 30% of the amount shielded.
  • Level 3: When you receive shield, this gains Damage for this battle equal to 45% of the amount shielded.
  • Level 4: When you receive shield, this gains Damage for this battle equal to 180% of the amount shielded.

Shiny levels and ability

LevelCooldownShield
Level 14.5s60
Level 24.5s60
Level 34.5s60
Level 44.5s60
  • Level 1: When you receive shield, this gains Damage for this battle equal to 18% of the amount shielded.
  • Level 2: When you receive shield, this gains Damage for this battle equal to 36% of the amount shielded.
  • Level 3: When you receive shield, this gains Damage for this battle equal to 54% of the amount shielded.
  • Level 4: When you receive shield, this gains Damage for this battle equal to 216% of the amount shielded.

These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.