Aegistruct

Super RareRock
Aegistruct spriteLevel Lv 1

6sCooldown

On Battle Start

Gain Shield for this battle equal to the Shield of adjacent allies. (Except other Aegistruct)

Aegistruct spriteLevel Lv 2

6sCooldown

On Battle Start

Gain Shield for this battle equal to 2x the Shield of adjacent allies. (Except other Aegistruct)

Aegistruct spriteLevel Lv 3

6sCooldown

On Battle Start

Gain Shield for this battle equal to 3x the Shield of adjacent allies. (Except other Aegistruct)

Aegistruct spriteLevel Lv 4

3sCooldown

On Battle Start

Gain Shield for this battle equal to 12x the Shield of adjacent allies. (Except other Aegistruct)

Aegistruct shiny spriteLevel Lv 1

6sCooldown

On Battle Start

Gain Shield for this battle equal to 1.2x the Shield of adjacent allies. (Except other Aegistruct)

Aegistruct shiny spriteLevel Lv 2

6sCooldown

On Battle Start

Gain Shield for this battle equal to 2.4x the Shield of adjacent allies. (Except other Aegistruct)

Aegistruct shiny spriteLevel Lv 3

6sCooldown

On Battle Start

Gain Shield for this battle equal to 3.6x the Shield of adjacent allies. (Except other Aegistruct)

Aegistruct shiny spriteLevel Lv 4

3sCooldown

On Battle Start

Gain Shield for this battle equal to 14.4x the Shield of adjacent allies. (Except other Aegistruct)

Level
Cost $45

Pantra regionBalance 26

Ranked observations

Ranked30 days to 23 Oct 2026Balance 26Observed 23 Oct 2026 05:19 UTC

Tier
B
Win rate on board
47.1%
Decided rounds
718
Board presence
2.8%

In the 30 days to 23 Oct 2026 (ranked, Balance 26), boards with Aegistruct won 47.1% of 718 decided rounds.

Aegistruct was on 2.8% of the observed boards in that window.

It appears most in rounds 9-12 (337 decided rounds) and wins 36.2% there.

It ranks 6 of 11 45-gold Batomon with enough observations, by win rate.

It is in 2 Comps from the last 30 days.

By round band

RoundsWin rateDecided rounds
1-4Not enough ranked observations
5-8Not enough ranked observations
9-1236.2%337
13+63.8%309

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-1499Not enough ranked observations
1500-1999Not enough ranked observations
2000-2499Not enough ranked observations
2500+64.3%361

Aegistruct is not in the 100 most observed Batomon pairs in this window.

Comps with Aegistruct

  • Stalagrove + Aegistruct · tier A · 82 runs · 30.4% 10-win finish · core unitAegistructCoalemStalagroveDraconarchGeminissCraghornOpen the plan
  • Berroon + Craghorn · tier B · 52 runs · 34.2% 10-win finishCraghornBerroonDryadellAegistructStalagroveDraconarchOpen the plan

Comps observed 23 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

All levels

Normal levels and ability

LevelCooldownShield
Level 16s150
Level 26s150
Level 36s150
Level 43s150

On Battle Start

  • Level 1: Gain Shield for this battle equal to the Shield of adjacent allies. (Except other Aegistruct)
  • Level 2: Gain Shield for this battle equal to 2x the Shield of adjacent allies. (Except other Aegistruct)
  • Level 3: Gain Shield for this battle equal to 3x the Shield of adjacent allies. (Except other Aegistruct)
  • Level 4: Gain Shield for this battle equal to 12x the Shield of adjacent allies. (Except other Aegistruct)

Shiny levels and ability

LevelCooldownShield
Level 16s150
Level 26s150
Level 36s150
Level 43s150

On Battle Start

  • Level 1: Gain Shield for this battle equal to 1.2x the Shield of adjacent allies. (Except other Aegistruct)
  • Level 2: Gain Shield for this battle equal to 2.4x the Shield of adjacent allies. (Except other Aegistruct)
  • Level 3: Gain Shield for this battle equal to 3.6x the Shield of adjacent allies. (Except other Aegistruct)
  • Level 4: Gain Shield for this battle equal to 14.4x the Shield of adjacent allies. (Except other Aegistruct)

These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.