Berroon

UncommonGrass
Berroon spriteLevel Lv 1

4sCooldown

On Battle Start

The next 1 items in your shop will be Berries.

Berroon spriteLevel Lv 2

4sCooldown

On Battle Start

The next 2 items in your shop will be Berries.

Berroon spriteLevel Lv 3

4sCooldown

On Battle Start

The next 3 items in your shop will be Berries.

Berroon spriteLevel Lv 4

4sCooldown

On Battle Start

The next 6 items in your shop will be Berries.

Berroon shiny spriteLevel Lv 1

4sCooldown

On Battle Start

The next 1 items in your shop will be Berries. When you use an item, this gains +10 Damage.

Berroon shiny spriteLevel Lv 2

4sCooldown

On Battle Start

The next 2 items in your shop will be Berries. When you use an item, this gains +20 Damage.

Berroon shiny spriteLevel Lv 3

4sCooldown

On Battle Start

The next 3 items in your shop will be Berries. When you use an item, this gains +30 Damage.

Berroon shiny spriteLevel Lv 4

4sCooldown

On Battle Start

The next 6 items in your shop will be Berries. When you use an item, this gains +60 Damage.

Level
Cost $20

Pantra regionBalance 26

Ranked observations

Ranked30 days to 23 Oct 2026Balance 26Observed 23 Oct 2026 05:19 UTC

Tier
A
Win rate on board
48.6%
Decided rounds
900
Board presence
3.5%

In the 30 days to 23 Oct 2026 (ranked, Balance 26), boards with Berroon won 48.6% of 900 decided rounds.

Berroon was on 3.5% of the observed boards in that window.

It appears most in rounds 5-8 (294 decided rounds) and wins 28.2% there.

It ranks 2 of 9 20-gold Batomon with enough observations, by win rate.

It is in 1 Comps from the last 30 days.

By round band

RoundsWin rateDecided rounds
1-454.5%110
5-828.2%294
9-1240.7%258
13+73.9%287

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-1499Not enough ranked observations
1500-1999Not enough ranked observations
2000-2499Not enough ranked observations
2500+60.6%589

Pairs

From the 100 most observed Batomon pairs. A pair is two Batomon on the same board. "Most common" marks the three pairs with the most decided rounds. "Highest win rate" marks the three highest win rates among pairs with at least 100 decided rounds.

PairWin rateDecided rounds
BerroonCraghornMost common · Highest win rate48.4%574

Comps with Berroon

  • Berroon + Craghorn · tier B · 52 runs · 34.2% 10-win finish · core unitCraghornBerroonDryadellAegistructStalagroveDraconarchOpen the plan

Comps observed 23 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

All levels

Normal levels and ability

LevelCooldownDamage
Level 14s40
Level 24s40
Level 34s40
Level 44s160

On Battle Start

  • Level 1: The next 1 items in your shop will be Berries.
  • Level 2: The next 2 items in your shop will be Berries.
  • Level 3: The next 3 items in your shop will be Berries.
  • Level 4: The next 6 items in your shop will be Berries.

Shiny levels and ability

LevelCooldownDamage
Level 14s40
Level 24s40
Level 34s40
Level 44s160

On Battle Start

  • Level 1: The next 1 items in your shop will be Berries. When you use an item, this gains +10 Damage.
  • Level 2: The next 2 items in your shop will be Berries. When you use an item, this gains +20 Damage.
  • Level 3: The next 3 items in your shop will be Berries. When you use an item, this gains +30 Damage.
  • Level 4: The next 6 items in your shop will be Berries. When you use an item, this gains +60 Damage.

These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.