Miasmaw

LegendaryToxic
Miasmaw spriteLevel Lv 1

3sCooldown

On Battle Start

Gain Poison for this battle equal to the total Poison of your allies. (Except other Miasmaw)

Miasmaw spriteLevel Lv 2

3sCooldown

On Battle Start

Gain Poison for this battle equal to 2x the total Poison of your allies. (Except other Miasmaw)

Miasmaw spriteLevel Lv 3

3sCooldown

On Battle Start

Gain Poison for this battle equal to 3x the total Poison of your allies. (Except other Miasmaw)

Miasmaw spriteLevel Lv 4

3sCooldown

On Battle Start

Gain Poison for this battle equal to 24x the total Poison of your allies. (Except other Miasmaw)

Miasmaw shiny spriteLevel Lv 1

3sCooldown

On Battle Start

Gain Poison for this battle equal to 1.2x the total Poison of your allies. (Except other Miasmaw)

Miasmaw shiny spriteLevel Lv 2

3sCooldown

On Battle Start

Gain Poison for this battle equal to 2.4x the total Poison of your allies. (Except other Miasmaw)

Miasmaw shiny spriteLevel Lv 3

3sCooldown

On Battle Start

Gain Poison for this battle equal to 3.6x the total Poison of your allies. (Except other Miasmaw)

Miasmaw shiny spriteLevel Lv 4

3sCooldown

On Battle Start

Gain Poison for this battle equal to 28.8x the total Poison of your allies. (Except other Miasmaw)

Level
Cost $55

Jinto regionBalance 26

Ranked observations

Ranked30 days to 23 Oct 2026Balance 26Observed 23 Oct 2026 05:19 UTC

Tier
B
Win rate on board
45.5%
Decided rounds
1,032
Board presence
4.1%

In the 30 days to 23 Oct 2026 (ranked, Balance 26), boards with Miasmaw won 45.5% of 1,032 decided rounds.

Miasmaw was on 4.1% of the observed boards in that window.

It appears most in rounds 13+ (612 decided rounds) and wins 49.3% there.

It ranks 4 of 7 55-gold Batomon with enough observations, by win rate.

It is in 1 Comps from the last 30 days.

By round band

RoundsWin rateDecided rounds
1-4Not enough ranked observations
5-8Not enough ranked observations
9-1239.2%406
13+49.3%612

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-1499Not enough ranked observations
1500-1999Not enough ranked observations
2000-2499Not enough ranked observations
2500+52.9%437

Pairs

From the 100 most observed Batomon pairs. A pair is two Batomon on the same board. "Most common" marks the three pairs with the most decided rounds. "Highest win rate" marks the three highest win rates among pairs with at least 100 decided rounds.

PairWin rateDecided rounds
MiasmawCinnabarkMost common · Highest win rate44.5%871
MiasmawDrumireMost common · Highest win rate42.7%702

Comps with Miasmaw

  • Miasmaw + Drumire · tier S · 170 runs · 32.1% 10-win finish · core unitCinnabarkDrumireMiasmawOpalionOnsetraVipairOpen the plan

Comps observed 23 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

All levels

Normal levels and ability

LevelCooldownPoison
Level 13s10
Level 23s10
Level 33s10
Level 43s10

On Battle Start

  • Level 1: Gain Poison for this battle equal to the total Poison of your allies. (Except other Miasmaw)
  • Level 2: Gain Poison for this battle equal to 2x the total Poison of your allies. (Except other Miasmaw)
  • Level 3: Gain Poison for this battle equal to 3x the total Poison of your allies. (Except other Miasmaw)
  • Level 4: Gain Poison for this battle equal to 24x the total Poison of your allies. (Except other Miasmaw)

Shiny levels and ability

LevelCooldownPoison
Level 13s10
Level 23s10
Level 33s10
Level 43s10

On Battle Start

  • Level 1: Gain Poison for this battle equal to 1.2x the total Poison of your allies. (Except other Miasmaw)
  • Level 2: Gain Poison for this battle equal to 2.4x the total Poison of your allies. (Except other Miasmaw)
  • Level 3: Gain Poison for this battle equal to 3.6x the total Poison of your allies. (Except other Miasmaw)
  • Level 4: Gain Poison for this battle equal to 28.8x the total Poison of your allies. (Except other Miasmaw)

These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.