Sukoi

UncommonWater
Sukoi spriteLevel Lv 1

9sCooldown

On Cast

On the first cast, level up the ally above for this battle (max level 3).

Sukoi spriteLevel Lv 2

4.5sCooldown

On Cast

On the first cast, level up the ally above for this battle (max level 3).

Sukoi spriteLevel Lv 3

3sCooldown

On Cast

On the first cast, level up the ally above for this battle (max level 3).

Sukoi spriteLevel Lv 4

3sCooldown

On Cast

Level up the ally above for this battle (max level 3).

Sukoi shiny spriteLevel Lv 1

9sCooldown

On Cast

On the first cast, level up the ally above for this battle (max level 4).

Sukoi shiny spriteLevel Lv 2

4.5sCooldown

On Cast

On the first cast, level up the ally above for this battle (max level 4).

Sukoi shiny spriteLevel Lv 3

3sCooldown

On Cast

On the first cast, level up the ally above for this battle (max level 4).

Sukoi shiny spriteLevel Lv 4

3sCooldown

On Cast

Level up the ally above for this battle (max level 4).

Level
Cost $20

Jinto regionBalance 26

Ranked observations

Ranked30 days to 23 Oct 2026Balance 26Observed 23 Oct 2026 03:49 UTC

Tier
B
Win rate on board
44.9%
Decided rounds
874
Board presence
3.7%

In the 30 days to 23 Oct 2026 (ranked, Balance 26), boards with Sukoi won 44.9% of 874 decided rounds.

Sukoi was on 3.7% of the observed boards in that window.

It appears most in rounds 5-8 (322 decided rounds) and wins 41.6% there.

It ranks 5 of 9 20-gold Batomon with enough observations, by win rate.

By round band

RoundsWin rateDecided rounds
1-468.2%107
5-841.6%322
9-1237.2%309
13+51.5%136

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-1499Not enough ranked observations
1500-1999Not enough ranked observations
2000-2499Not enough ranked observations
2500+52.0%540

Sukoi is not in the 100 most observed Batomon pairs in this window.

Comps with Sukoi

No Comp in the 30-day Comps sample uses Sukoi.

Comps observed 23 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

All levels

Normal levels and ability

LevelCooldownHeal
Level 19s80
Level 24.5s80
Level 33s80
Level 43s80

On Cast

  • Level 1: On the first cast, level up the ally above for this battle (max level 3).
  • Level 2: On the first cast, level up the ally above for this battle (max level 3).
  • Level 3: On the first cast, level up the ally above for this battle (max level 3).
  • Level 4: Level up the ally above for this battle (max level 3).

Shiny levels and ability

LevelCooldownHeal
Level 19s80
Level 24.5s80
Level 33s80
Level 43s80

On Cast

  • Level 1: On the first cast, level up the ally above for this battle (max level 4).
  • Level 2: On the first cast, level up the ally above for this battle (max level 4).
  • Level 3: On the first cast, level up the ally above for this battle (max level 4).
  • Level 4: Level up the ally above for this battle (max level 4).

These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.