Pantra regionBalance 26

Ranked observations

Ranked30 days to 23 Oct 2026Balance 26Observed 23 Oct 2026 05:19 UTC

Tier
A
Win rate on board
48.3%
Decided rounds
799
Board presence
3.1%

In the 30 days to 23 Oct 2026 (ranked, Balance 26), boards with Venopuff won 48.3% of 799 decided rounds.

Venopuff was on 3.1% of the observed boards in that window.

It appears most in rounds 1-4 (439 decided rounds) and wins 59.0% there.

It ranks 3 of 13 15-gold Batomon with enough observations, by win rate.

By round band

RoundsWin rateDecided rounds
1-459.0%439
5-842.9%210
9-1223.6%127
13+Not enough ranked observations

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-1499Not enough ranked observations
1500-1999Not enough ranked observations
2000-2499Not enough ranked observations
2500+55.4%598

Venopuff is not in the 100 most observed Batomon pairs in this window.

Comps with Venopuff

No Comp in the 30-day Comps sample uses Venopuff.

Comps observed 23 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

All levels

Normal levels and ability

LevelCooldownPoisonMulticast
Level 13.5s4Not stated
Level 23.5s8Not stated
Level 33.5s12Not stated
Level 43.5s122

Shiny levels and ability

LevelCooldownPoisonMulticast
Level 13.5s4Not stated
Level 23.5s8Not stated
Level 33.5s12Not stated
Level 43.5s122

On Battle Start

  • Level 1: +1 Poison permanently.
  • Level 2: +2 Poison permanently.
  • Level 3: +3 Poison permanently.
  • Level 4: +4 Poison permanently.

These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.