Pantra regionBalance 26

Ranked observations

Ranked30 days to 23 Oct 2026Balance 26Observed 23 Oct 2026 03:49 UTC

Tier
A
Win rate on board
49.1%
Decided rounds
352
Board presence
1.5%

In the 30 days to 23 Oct 2026 (ranked, Balance 26), boards with Scorchimp won 49.1% of 352 decided rounds.

Scorchimp was on 1.5% of the observed boards in that window.

It appears most in rounds 1-4 (278 decided rounds) and wins 54.7% there.

It ranks 4 of 19 10-gold Batomon with enough observations, by win rate.

It is in 1 Comps from the last 30 days.

By round band

RoundsWin rateDecided rounds
1-454.7%278
5-8Not enough ranked observations
9-12Not enough ranked observations
13+Not enough ranked observations

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-1499Not enough ranked observations
1500-1999Not enough ranked observations
2000-2499Not enough ranked observations
2500+51.2%291

Scorchimp is not in the 100 most observed Batomon pairs in this window.

Comps with Scorchimp

  • Blixie + Scorchimp · tier S · 83 runs · 32.8% 10-win finish · core unitBlixieCoalemScorchimpMagmalithDraconarchBlazewingOpen the plan

Comps observed 23 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

All levels

Normal levels and ability

LevelCooldownDamageBurn
Level 15.5s55
Level 25.5s1010
Level 35.5s1515
Level 45.5s1515

Evolves at level 3.

Shiny levels and ability

LevelCooldownDamageBurn
Level 15.5s66
Level 25.5s1212
Level 35.5s1818
Level 45.5s1818

Evolves at level 3.

These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.