Frizzly

UncommonElectric
Frizzly spriteLevel Lv 1

7sCooldown

On Battle Start

Trigger this.

Frizzly spriteLevel Lv 2

7sCooldown

On Battle Start

Trigger this.

Frizzly spriteLevel Lv 3

7sCooldown

On Battle Start

Trigger this.

Frizzly spriteLevel Lv 4

7sCooldown

On Battle Start

Trigger this.

Frizzly shiny spriteLevel Lv 1

7sCooldown

On Battle Start

Trigger this and gain +1 Shock permanently.

Frizzly shiny spriteLevel Lv 2

7sCooldown

On Battle Start

Trigger this and gain +2 Shock permanently.

Frizzly shiny spriteLevel Lv 3

7sCooldown

On Battle Start

Trigger this and gain +3 Shock permanently.

Frizzly shiny spriteLevel Lv 4

7sCooldown

On Battle Start

Trigger this and gain +4 Shock permanently.

Level
Cost $25

Pantra regionBalance 26

Ranked observations

Ranked30 days to 23 Oct 2026Balance 26Observed 23 Oct 2026 03:49 UTC

Tier
C
Win rate on board
36.3%
Decided rounds
355
Board presence
1.5%

In the 30 days to 23 Oct 2026 (ranked, Balance 26), boards with Frizzly won 36.3% of 355 decided rounds.

Frizzly was on 1.5% of the observed boards in that window.

It appears most in rounds 9-12 (120 decided rounds) and wins 15.8% there.

It ranks 12 of 16 25-gold Batomon with enough observations, by win rate.

By round band

RoundsWin rateDecided rounds
1-4Not enough ranked observations
5-832.0%100
9-1215.8%120
13+Not enough ranked observations

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-1499Not enough ranked observations
1500-1999Not enough ranked observations
2000-2499Not enough ranked observations
2500+60.1%158

Frizzly is not in the 100 most observed Batomon pairs in this window.

Comps with Frizzly

No Comp in the 30-day Comps sample uses Frizzly.

Comps observed 23 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

All levels

Normal levels and ability

LevelCooldownDamageShockMulticast
Level 17s18Not stated
Level 27s116Not stated
Level 37s124Not stated
Level 47s1482

On Battle Start

Trigger this.

Shiny levels and ability

LevelCooldownDamageShockMulticast
Level 17s18Not stated
Level 27s116Not stated
Level 37s124Not stated
Level 47s1482

On Battle Start

  • Level 1: Trigger this and gain +1 Shock permanently.
  • Level 2: Trigger this and gain +2 Shock permanently.
  • Level 3: Trigger this and gain +3 Shock permanently.
  • Level 4: Trigger this and gain +4 Shock permanently.

These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.