Runerock

UncommonRock
Runerock spriteLevel Lv 1

8sCooldown

On Cast

Remove 15 stacks of every debuff on your team.

Runerock spriteLevel Lv 2

8sCooldown

On Cast

Remove 30 stacks of every debuff on your team.

Runerock spriteLevel Lv 3

8sCooldown

On Cast

Remove 45 stacks of every debuff on your team.

Runerock spriteLevel Lv 4

8sCooldown

On Cast

Remove 90 stacks of every debuff on your team.

Runerock shiny spriteLevel Lv 1

6.5sCooldown

On Cast

Remove 15 stacks of every debuff on your team.

Runerock shiny spriteLevel Lv 2

6.5sCooldown

On Cast

Remove 30 stacks of every debuff on your team.

Runerock shiny spriteLevel Lv 3

6.5sCooldown

On Cast

Remove 45 stacks of every debuff on your team.

Runerock shiny spriteLevel Lv 4

6.5sCooldown

On Cast

Remove 90 stacks of every debuff on your team.

Level
Cost $20

Pantra regionBalance 26

Ranked observations

Ranked30 days to 23 Oct 2026Balance 26Observed 23 Oct 2026 03:49 UTC

Tier
B
Win rate on board
45.1%
Decided rounds
614
Board presence
2.6%

In the 30 days to 23 Oct 2026 (ranked, Balance 26), boards with Runerock won 45.1% of 614 decided rounds.

Runerock was on 2.6% of the observed boards in that window.

It appears most in rounds 5-8 (288 decided rounds) and wins 39.9% there.

It ranks 4 of 9 20-gold Batomon with enough observations, by win rate.

By round band

RoundsWin rateDecided rounds
1-464.5%169
5-839.9%288
9-1227.7%119
13+Not enough ranked observations

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-1499Not enough ranked observations
1500-1999Not enough ranked observations
2000-2499Not enough ranked observations
2500+55.7%420

Runerock is not in the 100 most observed Batomon pairs in this window.

Comps with Runerock

No Comp in the 30-day Comps sample uses Runerock.

Comps observed 23 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

All levels

Normal levels and ability

LevelCooldownShield
Level 18s140
Level 28s280
Level 38s420
Level 48s840

On Cast

  • Level 1: Remove 15 stacks of every debuff on your team.
  • Level 2: Remove 30 stacks of every debuff on your team.
  • Level 3: Remove 45 stacks of every debuff on your team.
  • Level 4: Remove 90 stacks of every debuff on your team.

Shiny levels and ability

LevelCooldownShield
Level 16.5s140
Level 26.5s280
Level 36.5s420
Level 46.5s840

On Cast

  • Level 1: Remove 15 stacks of every debuff on your team.
  • Level 2: Remove 30 stacks of every debuff on your team.
  • Level 3: Remove 45 stacks of every debuff on your team.
  • Level 4: Remove 90 stacks of every debuff on your team.

These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.