Panbud
Level Lv 15sCooldown
- Damage
- 25
Evolves at level 3.
Level Lv 25sCooldown
- Damage
- 50
Evolves at level 3.
Level Lv 15sCooldown
- Damage
- 30
Evolves at level 3.
Level Lv 25sCooldown
- Damage
- 60
Evolves at level 3.
Pantra regionBalance 26
Ranked observations
Ranked30 days to 23 Oct 2026Balance 26Observed 23 Oct 2026 03:49 UTC
- Tier
- B
- Win rate on board
- 42.5%
- Decided rounds
- 153
- Board presence
- 0.6%
In the 30 days to 23 Oct 2026 (ranked, Balance 26), boards with Panbud won 42.5% of 153 decided rounds.
Panbud was on 0.6% of the observed boards in that window.
It appears most in rounds 1-4 (137 decided rounds) and wins 46.0% there.
It ranks 15 of 19 10-gold Batomon with enough observations, by win rate.
By round band
| Rounds | Win rate | Decided rounds |
|---|---|---|
| 1-4 | 46.0% | 137 |
| 5-8 | Not enough ranked observations | |
| 9-12 | Not enough ranked observations | |
| 13+ | Not enough ranked observations | |
By rating band (MMR)
| Rating | Win rate | Decided rounds |
|---|---|---|
| <500 | Not enough ranked observations | |
| 500-999 | Not enough ranked observations | |
| 1000-1499 | Not enough ranked observations | |
| 1500-1999 | Not enough ranked observations | |
| 2000-2499 | Not enough ranked observations | |
| 2500+ | 40.9% | 127 |
Panbud is not in the 100 most observed Batomon pairs in this window.
Comps with Panbud
No Comp in the 30-day Comps sample uses Panbud.
Comps observed 23 Oct 2026. See all Comps.
Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.
All levels
Normal levels and ability
| Level | Cooldown | Damage |
|---|---|---|
| Level 1 | 5s | 25 |
| Level 2 | 5s | 50 |
| Level 3 | 5s | 75 |
| Level 4 | 5s | 75 |
Evolves at level 3.
Shiny levels and ability
| Level | Cooldown | Damage |
|---|---|---|
| Level 1 | 5s | 30 |
| Level 2 | 5s | 60 |
| Level 3 | 5s | 90 |
| Level 4 | 5s | 90 |
Evolves at level 3.
These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.
