NULL-00

MythicalNull
NULL-00 spriteLevel Lv 1

4sCooldown

Ongoing

Allies and enemies in this row have +3 Cooldown.

NULL-00 spriteLevel Lv 2

4sCooldown

Ongoing

Allies and enemies in this row have +6 Cooldown.

NULL-00 spriteLevel Lv 3

4sCooldown

Ongoing

Allies and enemies in this row have +9 Cooldown.

NULL-00 spriteLevel Lv 4

4sCooldown

Shield
9999
Ongoing

Allies and enemies in this row have +999 Cooldown.

Level
Cost $0

Balance 26

Ranked observations

Ranked30 days to 23 Oct 2026Balance 26Observed 23 Oct 2026 03:49 UTC

Not enough ranked observations for NULL-00 in this window. A value needs at least 100 decided rounds.

By round band

RoundsWin rateDecided rounds
1-4Not enough ranked observations
5-8Not enough ranked observations
9-12Not enough ranked observations
13+Not enough ranked observations

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-1499Not enough ranked observations
1500-1999Not enough ranked observations
2000-2499Not enough ranked observations
2500+Not enough ranked observations

NULL-00 is not in the 100 most observed Batomon pairs in this window.

Comps with NULL-00

No Comp in the 30-day Comps sample uses NULL-00.

Comps observed 23 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

All levels

Normal levels and ability

LevelCooldownShield
Level 14s40
Level 24s80
Level 34s120
Level 44s9999

Ongoing

  • Level 1: Allies and enemies in this row have +3 Cooldown.
  • Level 2: Allies and enemies in this row have +6 Cooldown.
  • Level 3: Allies and enemies in this row have +9 Cooldown.
  • Level 4: Allies and enemies in this row have +999 Cooldown.

Traits: UNAVAILABLE

These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.