Gaiadrasil
Level Lv 19sCooldown
Has additional Damage equal to 100% of the total Damage of adjacent allies. (Except other Gaiadrasil)
Level Lv 24.5sCooldown
Has additional Damage equal to 100% of the total Damage of adjacent allies. (Except other Gaiadrasil)
Level Lv 33sCooldown
Has additional Damage equal to 100% of the total Damage of adjacent allies. (Except other Gaiadrasil)
Level Lv 43sCooldown
Has additional Damage equal to 1000% of the total Damage of adjacent allies. (Except other Gaiadrasil)
Level Lv 19sCooldown
Has additional Damage equal to 120% of the total Damage of adjacent allies. (Except other Gaiadrasil)
Level Lv 24.5sCooldown
Has additional Damage equal to 120% of the total Damage of adjacent allies. (Except other Gaiadrasil)
Level Lv 33sCooldown
Has additional Damage equal to 120% of the total Damage of adjacent allies. (Except other Gaiadrasil)
Level Lv 43sCooldown
Has additional Damage equal to 1200% of the total Damage of adjacent allies. (Except other Gaiadrasil)
Pantra regionBalance 26
Ranked observations
Ranked30 days to 23 Oct 2026Balance 26Observed 23 Oct 2026 03:49 UTC
- Tier
- S
- Win rate on board
- 61.4%
- Decided rounds
- 360
- Board presence
- 1.5%
In the 30 days to 23 Oct 2026 (ranked, Balance 26), boards with Gaiadrasil won 61.4% of 360 decided rounds.
Gaiadrasil was on 1.5% of the observed boards in that window.
It appears most in rounds 13+ (263 decided rounds) and wins 71.1% there.
It ranks 2 of 8 60-gold Batomon with enough observations, by win rate.
By round band
| Rounds | Win rate | Decided rounds |
|---|---|---|
| 1-4 | Not enough ranked observations | |
| 5-8 | Not enough ranked observations | |
| 9-12 | Not enough ranked observations | |
| 13+ | 71.1% | 263 |
By rating band (MMR)
| Rating | Win rate | Decided rounds |
|---|---|---|
| <500 | Not enough ranked observations | |
| 500-999 | Not enough ranked observations | |
| 1000-1499 | Not enough ranked observations | |
| 1500-1999 | Not enough ranked observations | |
| 2000-2499 | Not enough ranked observations | |
| 2500+ | 74.6% | 189 |
Gaiadrasil is not in the 100 most observed Batomon pairs in this window.
Comps with Gaiadrasil
No Comp in the 30-day Comps sample uses Gaiadrasil.
Comps observed 23 Oct 2026. See all Comps.
Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.
All levels
Normal levels and ability
| Level | Cooldown |
|---|---|
| Level 1 | 9s |
| Level 2 | 4.5s |
| Level 3 | 3s |
| Level 4 | 3s |
Ongoing
- Level 1: Has additional Damage equal to 100% of the total Damage of adjacent allies. (Except other Gaiadrasil)
- Level 2: Has additional Damage equal to 100% of the total Damage of adjacent allies. (Except other Gaiadrasil)
- Level 3: Has additional Damage equal to 100% of the total Damage of adjacent allies. (Except other Gaiadrasil)
- Level 4: Has additional Damage equal to 1000% of the total Damage of adjacent allies. (Except other Gaiadrasil)
Shiny levels and ability
| Level | Cooldown |
|---|---|
| Level 1 | 9s |
| Level 2 | 4.5s |
| Level 3 | 3s |
| Level 4 | 3s |
Ongoing
- Level 1: Has additional Damage equal to 120% of the total Damage of adjacent allies. (Except other Gaiadrasil)
- Level 2: Has additional Damage equal to 120% of the total Damage of adjacent allies. (Except other Gaiadrasil)
- Level 3: Has additional Damage equal to 120% of the total Damage of adjacent allies. (Except other Gaiadrasil)
- Level 4: Has additional Damage equal to 1200% of the total Damage of adjacent allies. (Except other Gaiadrasil)
These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.
Connected in the game catalog
These links come from the catalog text of Gaiadrasil and of other entries. They do not rate a choice.
Rules that the effect uses
- Damage (Mechanic)
