Brawlmantis
Level Lv 15.5sCooldown
- Damage
- 50
This and Common allies gain +10 Damage permanently.
Level Lv 25.5sCooldown
- Damage
- 100
This and Common allies gain +20 Damage permanently.
Level Lv 35.5sCooldown
- Damage
- 150
This and Common allies gain +30 Damage permanently.
This and Common allies gain +60 Damage permanently.
Level Lv 15.5sCooldown
- Damage
- 60
This and Common allies gain +12 Damage permanently.
Level Lv 25.5sCooldown
- Damage
- 120
This and Common allies gain +24 Damage permanently.
Level Lv 35.5sCooldown
- Damage
- 180
This and Common allies gain +36 Damage permanently.
This and Common allies gain +72 Damage permanently.
Pantra regionBalance 26
Ranked observations
Ranked30 days to 23 Oct 2026Balance 26Observed 23 Oct 2026 05:19 UTC
- Tier
- B
- Win rate on board
- 45.3%
- Decided rounds
- 287
- Board presence
- 1.1%
In the 30 days to 23 Oct 2026 (ranked, Balance 26), boards with Brawlmantis won 45.3% of 287 decided rounds.
Brawlmantis was on 1.1% of the observed boards in that window.
It appears most in rounds 5-8 (103 decided rounds) and wins 40.8% there.
It ranks 4 of 15 30-gold Batomon with enough observations, by win rate.
By round band
| Rounds | Win rate | Decided rounds |
|---|---|---|
| 1-4 | Not enough ranked observations | |
| 5-8 | 40.8% | 103 |
| 9-12 | Not enough ranked observations | |
| 13+ | Not enough ranked observations | |
By rating band (MMR)
| Rating | Win rate | Decided rounds |
|---|---|---|
| <500 | Not enough ranked observations | |
| 500-999 | Not enough ranked observations | |
| 1000-1499 | Not enough ranked observations | |
| 1500-1999 | Not enough ranked observations | |
| 2000-2499 | Not enough ranked observations | |
| 2500+ | 54.0% | 161 |
Brawlmantis is not in the 100 most observed Batomon pairs in this window.
Comps with Brawlmantis
No Comp in the 30-day Comps sample uses Brawlmantis.
Comps observed 23 Oct 2026. See all Comps.
Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.
All levels
Normal levels and ability
| Level | Cooldown | Damage | Multicast |
|---|---|---|---|
| Level 1 | 5.5s | 50 | Not stated |
| Level 2 | 5.5s | 100 | Not stated |
| Level 3 | 5.5s | 150 | Not stated |
| Level 4 | 5.5s | 150 | 2 |
On Victory
- Level 1: This and Common allies gain +10 Damage permanently.
- Level 2: This and Common allies gain +20 Damage permanently.
- Level 3: This and Common allies gain +30 Damage permanently.
- Level 4: This and Common allies gain +60 Damage permanently.
Shiny levels and ability
| Level | Cooldown | Damage | Multicast |
|---|---|---|---|
| Level 1 | 5.5s | 60 | Not stated |
| Level 2 | 5.5s | 120 | Not stated |
| Level 3 | 5.5s | 180 | Not stated |
| Level 4 | 5.5s | 180 | 2 |
On Victory
- Level 1: This and Common allies gain +12 Damage permanently.
- Level 2: This and Common allies gain +24 Damage permanently.
- Level 3: This and Common allies gain +36 Damage permanently.
- Level 4: This and Common allies gain +72 Damage permanently.
These are the printed game values. A played Batomon can also have permanent buffs, battle-only effects, and equipment.
Connected in the game catalog
These links come from the catalog text of Brawlmantis and of other entries. They do not rate a choice.
Rules that the effect uses
- Damage (Mechanic)
Other entries that name Brawlmantis
- Bug Collector (Event)
