VIP Pass
Super RareUniqueRandom gifts

Trinket effect
Your shop no longer stocks anything Common or Uncommon.
Balance 26
Ranked observations
Ranked30 days to 23 Oct 2026Balance 26Observed 23 Oct 2026 05:19 UTC
- Tier
- A
- Win rate on board
- 64.7%
- Decided rounds
- 999
- Board presence
- 3.9%
In the 30 days to 23 Oct 2026 (ranked, Balance 26), boards with VIP Pass won 64.7% of 999 decided rounds.
VIP Pass was on 3.9% of the observed boards in that window.
It appears most in rounds 13+ (662 decided rounds) and wins 68.0% there.
By round band
| Rounds | Win rate | Decided rounds |
|---|---|---|
| 1-4 | Not enough ranked observations | |
| 5-8 | 51.9% | 108 |
| 9-12 | 60.5% | 220 |
| 13+ | 68.0% | 662 |
By rating band (MMR)
| Rating | Win rate | Decided rounds |
|---|---|---|
| <500 | Not enough ranked observations | |
| 500-999 | Not enough ranked observations | |
| 1000-1499 | Not enough ranked observations | |
| 1500-1999 | Not enough ranked observations | |
| 2000-2499 | Not enough ranked observations | |
| 2500+ | 64.2% | 955 |
Comps with VIP Pass
No Comp in the 30-day Comps sample uses VIP Pass.
Comps observed 23 Oct 2026. See all Comps.
Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.
How to obtain it
- Unique
- In random trinket gifts
- Available from battle rewards
Connected in the game catalog
These links come from the catalog text of VIP Pass and of other entries. They do not rate a choice.
Rules that the effect uses
- Monster pool & shop (Mechanic)
