Locked Box

CommonRandom gifts
Locked Box sprite
Trinket effect

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Balance 26

Ranked observations

Ranked30 days to 23 Oct 2026Balance 26Observed 23 Oct 2026 03:49 UTC

Tier
A
Win rate on board
66.4%
Decided rounds
1,719
Board presence
7.3%

In the 30 days to 23 Oct 2026 (ranked, Balance 26), boards with Locked Box won 66.4% of 1,719 decided rounds.

Locked Box was on 7.3% of the observed boards in that window.

It appears most in rounds 13+ (566 decided rounds) and wins 74.7% there.

By round band

RoundsWin rateDecided rounds
1-448.3%261
5-861.4%503
9-1273.0%389
13+74.7%566

By rating band (MMR)

RatingWin rateDecided rounds
<500Not enough ranked observations
500-999Not enough ranked observations
1000-1499Not enough ranked observations
1500-1999Not enough ranked observations
2000-2499Not enough ranked observations
2500+65.6%1,566

Comps with Locked Box

No Comp in the 30-day Comps sample uses Locked Box.

Comps observed 23 Oct 2026. See all Comps.

Public ranked profiles only; win rates describe these games, not a prediction. Compare on the Meta page · How to read these numbers.

How to obtain it

  • Not unique
  • In random trinket gifts
  • Available from battle rewards